Full notes
Full Mesoké update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Hello everyone,
First of all, a huge thank you to everyone who took part in the Mesoké playtest ! Your feedback has been incredibly valuable and helped me refine many aspects of the game in preparation for the upcoming demo.
Thanks to your reports, impressions, and suggestions, Mesoké has taken an important step forward.
Playtest Status
The playtest will be disabled when the demo goes live in a few days. From that point on, the demo will become the main way to experience Mesoké until the Steam Next Fest.
DevLog #2 – What’s New?
Here is an overview of the main changes, improvements, and additions included in the demo:
Camera & Flight Feel
Camera pulled back for better readability
FOV tweaking
Flying sensibility refined
Inertia improved
Falling Down mechanic reworked
Momentum reworked
Camera shake disabled for a smoother experience
Gameplay & Flow
Changing the third world
Chi Orbs added
Boost Bonus added
Boost feedback on crystals
Crystal effects and reactions refined
Crystal respawn behavior improved
Portal to HUB now stays open correctly
Observation point added in each world
Statue interaction now properly enforced
Audio & Atmosphere
More Meteo in worlds
Music added
Sound System reworked
Systems & Progression
Automatic performance-based adjustment system
More visible progression inside the HUB
Intro sequence polished
Polish & Fixes
Numerous small tweaks, refinements, and bug fixes across the demo
What’s Next?
The demo is currently in its final validation phase and will be released very soon. I’ll post another update as soon as it’s live. I continue to improve several aspects of the game as I go along to refine the experience and I will take your feedback on the Community Hub into account.
Thank you again for your support, your feedback, and your enthusiasm ! It truly means a lot for a solo developer. If you enjoy Mesoké, don’t forget to wishlist the game and share it around!
See you in the skies, Vivien / Merhunes – Mystik’Art
Source
Changelog.gg summarizes and formats this update. How we read updates.
