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Steam News12 September 20259mo ago

1.2.1 Buffed Friends & Nerfed Enemy Friends

BALANCE CHANGES Film Camera now Creates the Queued Token if it is already a Tape (instead of doing nothing) Converted Bee damage 4 -> 3 Attack.

Full notes

Full Merge Maestro update

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What changed

1 fix1 addition0 changes1 removal
  • Compatibility
  • Gameplay
  • Balance
removedBALANCE CHANGES Film Camera now Creates the Queued Token if it is already a Tape (instead of doing nothing) Converted Bee damage 4 -> 3 Attack. Upgraded Bee no longer has multistrike but has 6 Attack instead Converted Evil Monkey now only Buffs and Triggers adjacent Attack Tokens Teal Board can no longer turn your Spawnable into a Wine or wine based Dish (Cos wine is special and nothing actually spawns it but you know, was also busted to get on Wave 1) Teal Board now also cannot transform a Spawnable into the same spawnable Mammoth: Passive: At the end of the turn Create a random Ingredient. Whenever a Token consumes a Dish Trigger it -> Passive: At the end of the turn Create a random Ingredient. Whenever a Token with an Attack consumes a Dish, Trigger it.
addedEVOLUTION CHANGES Construction Site no longer adds vests to "Final" Enemies
fixedBUG FIXES Piranha text now correctly states that you take Damage when it is Destroyed Mad Difficulty no longer gives you a random evolution at the start Fixed bug where you could drag Powers to the board

Merge Maestro changes

removedBALANCE CHANGES Film Camera now Creates the Queued Token if it is already a Tape (instead of doing nothing) Converted Bee damage 4 -> 3 Attack. Upgraded Bee no longer has multistrike but has 6 Attack instead Converted Evil Monkey now only Buffs and Triggers adjacent Attack Tokens Teal Board can no longer turn your Spawnable into a Wine or wine based Dish (Cos wine is special and nothing actually spawns it but you know, was also busted to get on Wave 1) Teal Board now also cannot transform a Spawnable into the same spawnable Mammoth: Passive: At the end of the turn Create a random Ingredient. Whenever a Token consumes a Dish Trigger it -> Passive: At the end of the turn Create a random Ingredient. Whenever a Token with an Attack consumes a Dish, Trigger it.
addedEVOLUTION CHANGES Construction Site no longer adds vests to "Final" Enemies
fixedBUG FIXES Piranha text now correctly states that you take Damage when it is Destroyed Mad Difficulty no longer gives you a random evolution at the start Fixed bug where you could drag Powers to the board

BALANCE CHANGES Film Camera now Creates the Queued Token if it is already a Tape (instead of doing nothing) Converted Bee damage 4 -> 3 Attack. Upgraded Bee no longer has multistrike but has 6 Attack instead Converted Evil Monkey now only Buffs and Triggers adjacent Attack Tokens Teal Board can no longer turn your Spawnable into a Wine or wine based Dish (Cos wine is special and nothing actually spawns it but you know, was also busted to get on Wave 1) Teal Board now also cannot transform a Spawnable into the same spawnable Mammoth: Passive: At the end of the turn Create a random Ingredient. Whenever a Token consumes a Dish Trigger it -> Passive: At the end of the turn Create a random Ingredient. Whenever a Token with an Attack consumes a Dish, Trigger it.

EVOLUTION CHANGES Construction Site no longer adds vests to "Final" Enemies

BUG FIXES Piranha text now correctly states that you take Damage when it is Destroyed Mad Difficulty no longer gives you a random evolution at the start Fixed bug where you could drag Powers to the board

Source

Steam News / 12 September 2025

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