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Steam News16 April 20263mo ago

Patch #9: Balancing and Fixes

Patch number 9 brings some balancing changes, bug fixes and improvements. Tomorrow there will be a more detailed post about the upcoming big REDACTED Update 1 that will arrive next week!

In this update8

Full notes

Full MENACE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions11 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Events
  • Performance
changedPatch number 9 brings some balancing changes, bug fixes and improvements. Tomorrow there will be a more detailed post about the upcoming big REDACTED Update 1 that will arrive next week!
addedMost importantly, we balanced the new Xeno DNA city mission to make sure enemy reinforcements are not too overwhelming anymore for more cautious players. Besides that, you can find all the other changes and improvements in the changelog below:
changedImprovementsEnemy vehicles will now also destroy light forests by driving through them
changedImprovementsRemaining ERA accessory uses are now shown in the UI
removedImprovementsThe 'Vanguard' perk no longer applies during story missions
fixedBugfixesFIXED Alien melee attacks can now be countered with the 'Counter Strike' perk
max range of rocket launchers89max range of rocket launchers increased, buffmax range of autocannons109max range of autocannons decreased, nerfideal range of miniguns43ideal range of miniguns decreased, nerf

MENACE changes

changedPatch number 9 brings some balancing changes, bug fixes and improvements. Tomorrow there will be a more detailed post about the upcoming big REDACTED Update 1 that will arrive next week!
addedMost importantly, we balanced the new Xeno DNA city mission to make sure enemy reinforcements are not too overwhelming anymore for more cautious players. Besides that, you can find all the other changes and improvements in the changelog below:
changedEnemy vehicles will now also destroy light forests by driving through them
changedRemaining ERA accessory uses are now shown in the UI
removedThe 'Vanguard' perk no longer applies during story missions

Patch number 9 brings some balancing changes, bug fixes and improvements. Tomorrow there will be a more detailed post about the upcoming big REDACTED Update 1 that will arrive next week!

Most importantly, we balanced the new Xeno DNA city mission to make sure enemy reinforcements are not too overwhelming anymore for more cautious players. Besides that, you can find all the other changes and improvements in the changelog below:

This patch is compatible with existing save games

Changelog

v0.6.13 -- Patch #9

Improvements

  • Enemy vehicles will now also destroy light forests by driving through them

  • Remaining ERA accessory uses are now shown in the UI

  • The 'Vanguard' perk no longer applies during story missions

Bugfixes

  • FIXED Alien melee attacks can now be countered with the 'Counter Strike' perk

  • FIXED Drug accessories are now refilled by the 'Scavenger' perk crate

  • FIXED Units can now immediately sabotage if they spawn inside an objective area

  • FIXED The event 'Terrorist Captured' affected all Waybackers instead of all Marines

  • FIXED Rescued squaddies got assigned to their leader, even when the leader was permanently dead

  • FIXED Added a correct inactive portrait for Ivey

  • Many UI fixes and tweaks

Balancing

  • 'Corrupt Xeno Hatchling DNA' Mission

    • Reinforcements aren't unlimited anymore

    • Reduced reinforcements rate

  • Slightly buffed the enemy forces in the POW Rescue Rogue Army mission

  • Increased max range of rocket launchers from 8 to 9

  • Reduced max range of autocannons from 10 to 9

  • Reduced ideal range of miniguns from 4 to 3

Known Issues

  • Some antivirus programs incorrectly classify the "GameAssembly.dll" file as malware and delete it, making the game unplayable. If that happens, please whitelist the "GameAssembly.dll" and "Menace.exe".

  • If the game is installed on HDD drives, loading times are bad and barks are delayed.

  • Display mode "Fullscreen" sometimes behaves not as expected, after minimizing the game. Until this is fixed please consider using "Fullscreen Window" instead.

  • Setting the 'Grass Quality' setting to high/ultra can cause FPS drops and crashes.

  • The promotion tax mechanic is frustrating and will be changed soon.

Steam Reviews: Your Feedback Matters

Now that MENACE has entered Early Access, please consider taking a moment to leave a Steam review. Early Access is a collaborative process where your thoughts and feedback matter as patches and content are developed. Even if it's a few sentences about how you feel about MENACE, it'd be a great help to the team.

Community Guides and Resources

Be sure to check out the latest community resources and official guides.

  • The Gate Rippers’ War Manual: This is a mega-compilation of guides that covers the basics of MENACE, how to use stealth, what accessories to pick, how to engage in close-quarters combat, and much more. A must-read for any prospective commander looking to excel in the Wayback.

  • Squad Leaders, a Brief(ish) Overview: A fantastic overview of all the game's current Squad Leaders and what their strengths are.

  • Enemy Almanac: Rogue Army: Knowing your enemy is half the battle. This guide covers the Rogue Army, what their strengths are, and how to fight them effectively.

  • Official Beginner's GuideIf you're brand new to MENACE then check out our official beginner's guide that'll cover all the essentials to prepare you for the frontlines.
  • Official MENACE Wiki: Do you have more questions about MENACE? We have a community-run wiki that has details and information to help you along.

Engage, Explore, and Stay Informed

You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website. MENACE

Source

Steam News / 16 April 2026

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