In this update4
Full notes
Full Melvor Idle update
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What changed
- Gameplay
- Fixes
- Balance
- Events
- UI and audio
Melvor Idle changes
[ItA] = Into the Abyss only [AoD] = Atlas of Discovery only [TotH] = Throne of the Herald only
New
Added modifier sources for bonfire interval.
Changes & Balancing
Refactored offline mode detection. This should assist with issues on Mobile where some scenarios result in no/hanging offline progress due to minimising the app.
Fixed
[ItA] Fix Cooking recipe selection displaying the incorrect amount of Abyssal XP you gain per action. This was only a visual bug, and the Abyssal XP gained per action was still accurate.
[ItA] Fix Eldritch Eyeball dealing Normal Damage
[ItA] Fix Transmutation in Alt. Magic showing it rewards Abyssal XP
[ItA] Fix issue that allowed Abyssal Realm pets to drop outside of the Abyssal Realm.
[ItA] Fix Dark Summon Consumables not consuming on Player Summon Attack
[ItA] Fix Production Reduction Scroll consuming on actions outside the Abyssal Realm.
[AoD] Fix Mining Relic 1 visually displaying as Mining Relic 5
[TotH] Fix Summoning Scrolls and Summoners Bag not consuming charges on Summoning Tablet usage.
Fix issue that allowed Cartography refinement costs to go into negatives, which granted you GP for every refinement.
Fix bonfire menu showing ${qty} ${logName} when no log is selected
Fix bonfire menu showing the incorrect interval when light bonfire is different to selected logs
Fixed Elemental Potion language string.
Fixed Qimican Star #4 requiring Level 66 Mastery instead of 50.
Modding
PetData now accepts “realms: string[]” as an optional property. This will allow Skill pets to only drop from specific realmed actions.
Source
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