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Steam News25 June 20242y ago

Game Update - 25 June 2024 - v1.3 ?11516

[ItA] = Into the Abyss only [AoD] = Atlas of Discovery only Changes & Balancing Reduced Tangled Grove entry cost to 2M ASC, down from 2.

In this update3

Full notes

Full Melvor Idle update

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What changed

3 fixes0 additions12 changes3 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Store
changedChanges & BalancingReduced Tangled Grove entry cost to 2M ASC, down from 2.5M
changedChanges & BalancingReduced node respawn interval of Abyssium Ore and Abycite by 66%
changedChanges & BalancingReduced node respawn interval of Brumite Ore by 40%
changedChanges & BalancingReduced node respawn interval of Gloomite Ore by 20%
changedChanges & BalancingIncreased Farming Abyssal Level requirement of the first Special Plot to 7 ito match the level requirement of the first Special seed you can plan there.
fixedFixedFixed instances where it was possible to change actions while loading saves, causing offline progress to run on that new action rather than what you were previously training.

Melvor Idle changes

  • Ancientmap
changedReduced Tangled Grove entry cost to 2M ASC, down from 2.5M
changedReduced node respawn interval of Abyssium Ore and Abycite by 66%
changedReduced node respawn interval of Brumite Ore by 40%
changedReduced node respawn interval of Gloomite Ore by 20%
changedIncreased Farming Abyssal Level requirement of the first Special Plot to 7 ito match the level requirement of the first Special seed you can plan there.

[ItA] = Into the Abyss only [AoD] = Atlas of Discovery only

Changes & Balancing

  • Reduced Tangled Grove entry cost to 2M ASC, down from 2.5M

  • Reduced node respawn interval of Abyssium Ore and Abycite by 66%

  • Reduced node respawn interval of Brumite Ore by 40%

  • Reduced node respawn interval of Gloomite Ore by 20%

  • Increased Farming Abyssal Level requirement of the first Special Plot to 7 ito match the level requirement of the first Special seed you can plan there.

Fixed

  • Fixed instances where it was possible to change actions while loading saves, causing offline progress to run on that new action rather than what you were previously training.

  • [ItA] Fix Agility Obstacle 6-2 providing bonus to Skill XP instead of Abyssal XP

  • [ItA] Fix overlords superior enhancement using incorrect values

  • [ItA] Remove some items counting toward completion when they should not be.

  • [ItA] Fix incorrect bonus on blighted superior enhancement

  • [ItA] Fix Abyssal Leprechaun x Abyssal Salamander giving regular Bars instead of Abyssal Bars

  • [ItA] Fix Bird Nest Potions consuming charges on Abyssal realm actions

  • [ItA] Remove corruption menu glow if Skill isn’t unlocked yet

  • [AoD] Fix cartography not rolling for Ancient Relics on Survey action.

  • Removed inaccurate info about chances below 0 from cost reduction tooltip

  • Adjust preservation chance to clamp between 0 and max cap to be consistent with doubling chance

  • Fix Shop purchases that provide conditional modifiers no clearing/resetting on stat updates.

Modding

  • Fix interfaceReady hook happening before first offline progress

Source

Steam News / 25 June 2024

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