In this update2
Full notes
Full Melvor Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Melvor Idle changes
- Ancientmap
[En Only] = English only until translated. [ItA] = Into the Abyss only [AoD] = Atlas of Discovery only
New
[En Only] Added “Enable Sticky Bank Tabs” option in the Bank Settings. This toggles the sticky nature of the bank tabs where they remain at the top of the page when you scroll.
Added a reload button to the error popup for convenience.
[AoD] Added icon for Barrier Regeneration
Fixed
Improved save load error reporting in an effort to catch potential infinite loading issues. This should also display a popup log of the issue if it's caught.
[ItA] Fixed incorrect Soul drop quantities on most of the ItA Monsters.
[AoD] Fixed Ancient Relics level cap selections being “100 -> 99” after defeating Impending Darkness.
Fixed game becoming stuck when tabbing out during offline calculation
Fixed Fighter Amulet not working
Fixed some inconsistent and unclear modifier strings
Source
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