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Steam News3 November 20258mo ago

Patch 1.0.17

Change List: UI Fixed incorrect progress values on the "King" skill Fixed incorrect progress values on the "Repairing" skill Fixed incorrect progress values on the "Tool Keeping" skill Fixed the mission progress bar in

Full notes

Full Medieval Legacy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes0 additions9 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Balance
  • Events
changedUI
fixedFixed incorrect progress values on the "King" skill
fixedFixed incorrect progress values on the "Repairing" skill
fixedFixed incorrect progress values on the "Tool Keeping" skill
fixedFixed the mission progress bar in family menu overlapping when in grid display mode
changedAdjusted scaling on the Efficiency Breakdown menu to better fit ultra-wide screens

Medieval Legacy changes

changedUI
fixedFixed incorrect progress values on the "King" skill
fixedFixed incorrect progress values on the "Repairing" skill
fixedFixed incorrect progress values on the "Tool Keeping" skill
fixedFixed the mission progress bar in family menu overlapping when in grid display mode

Change List:

UI

  • Fixed incorrect progress values on the "King" skill

  • Fixed incorrect progress values on the "Repairing" skill

  • Fixed incorrect progress values on the "Tool Keeping" skill

  • Fixed the mission progress bar in family menu overlapping when in grid display mode

  • Adjusted scaling on the Efficiency Breakdown menu to better fit ultra-wide screens

  • Tweaked anchoring on Rival interaction menu to better fit ultra-wide screens

  • Tweaked position of character summary menu to better fit ultra-wide screens

  • Tweaked anchoring of the family menu to better fit ultra-wide screens

  • The rate text on the pricing menu now reflects changes from storylines instead of just the base price deviation

Gameplay

  • Fixed an issue that caused the drought penalty to be an additive +0.9-0.4 instead of a multiplicative x0.9-0.4

  • Fixed an issue that caused the "Experienced" skill to have an incorrect efficiency modifier

  • Fixed an issue that caused arrests post-raid/heist to function incorrectly

  • Fixed an issue that caused the "Doubling Season" skill's unlock check to ignore job specific efficiency modifiers ("One With The Forest", "Crop Rotation", etc.).

  • Adjusted the stats for the Guard job line to better differentiate it from the Soldier job line

Misc

  • Updated the Unity version to resolve issue CVE-2025-59489

  • Fixed a broken link on the "Manor - Resources" page of the guide

  • Fixed a broken link on the "Risk" page of the guide

  • Fixed a broken link on the "Having a Manor" page of the guide

Source

Steam News / 3 November 2025

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