Full notes
Full Mechabellum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
Mechabellum changes
This update is a soft update. Players currently in the game will not be required to download it, and it will be downloaded before the player's next game launch.
Performance Optimization
Optimized the performance of the Scorpion
Optimized the performance of EMP effects
Optimized the performance of dust generated by unit movement
Optimized the performance of Fang's death animation
Optimized the performance of Abyss’ [Disintegration]
Optimized the performance of the Crawler's [Subterranean Blitz]
Optimized the performance of the Crawler's [Acidic Explosion]
Optimized the performance of Battlefield Power [Mobile Beacon]
Optimized the performance of the Attack Range displayed when selecting a unit
Bugfixes
Temporarily prohibited AI from selecting [Dominion Core] to prevent suboptimal usage.
Feedback & Bug Reports
Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.
Mechabellum Discord:
https://discord.gg/mechabellum
Mechabellum Reddit:
https://www.reddit.com/r/Mechabellum/
Mechabellum Steam Discussions:
Source
Changelog.gg summarizes and formats this update. How we read updates.
