In this update2
Full notes
Full Mechabellum update
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What changed
- Performance
- Maps
- Fixes
- Balance
Mechabellum changes
Update 1.9.1.2 will bring performance optimization and some small balance adjustments. This update will take place at 10:30 UTC (05:30 Eastern Standard Time, 11:30 Central European Time) on Tuesday, February 10th. During which the server will undergo approximately 1 hour of maintenance.
Below is the content of Update 1.9.1.2:
Balance Adjustments
Mustang
[Culling Rounds] Execution threshold increases per level: +100 → +150
Developer's Note: Compared to the +300 per level on the Test Server, the +100 per level on the Live Server is a bit too low. After this buff, a level 3 Mustang will be able to execute a level 2 Crawler.
Hound
XP required for rank-up: 700 → 750
Developer's Note: Now Hound requires the same amount of XP to rank up as Arclight.
Performance Optimizations
Performance optimizations on certain maps
Performance optimizations for Fang’s [Grenade Launcher].
Other minor visual effect performance optimizations.
Developers: Additional content added by previous patches has put more pressure on the game’s performance. This update marks the first step in a series of ongoing performance improvements, with more optimizations coming in future seasons.
Bugfixes
Fixed the issue where previous weeks' Rift Leaderboard records couldn't be viewed.
Fixed a config error in Sledgehammer's [Armor-Piercing Bullets].
Feedback & Bug Reports
Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.
Mechabellum Discord:
https://discord.gg/mechabellum
Mechabellum Reddit:
https://www.reddit.com/r/Mechabellum/
Mechabellum Steam Discussions:
Source
Changelog.gg summarizes and formats this update. How we read updates.
