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Steam News9 October 20259mo ago

Meat Engine Demo Update V0.1.8.6

Patch Notes: Added jump animation to Enforcers Added a platforming section to E1M4 Added new textures for the Walker enemy Added/Improved sound effects for Walkers, Hounds, Whip, Player, Explosions and Wardens Improved

Full notes

Full Meat Engine update

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What changed

3 fixes4 additions5 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedPatch Notes:Added jump animation to Enforcers
addedPatch Notes:Added a platforming section to E1M4
addedPatch Notes:Added new textures for the Walker enemy
addedPatch Notes:Added/Improved sound effects for Walkers, Hounds, Whip, Player, Explosions and Wardens
changedPatch Notes:Improved enemy pathfinding when they haven't seen the player
changedPatch Notes:Improved visibility of Walkers and Hounds

Meat Engine changes

addedAdded jump animation to Enforcers
addedAdded a platforming section to E1M4
addedAdded new textures for the Walker enemy
addedAdded/Improved sound effects for Walkers, Hounds, Whip, Player, Explosions and Wardens
changedImproved enemy pathfinding when they haven't seen the player

Patch Notes:

  • Added jump animation to Enforcers

  • Added a platforming section to E1M4

  • Added new textures for the Walker enemy

  • Added/Improved sound effects for Walkers, Hounds, Whip, Player, Explosions and Wardens

  • Improved enemy pathfinding when they haven't seen the player

  • Improved visibility of Walkers and Hounds

  • Increased Enforcer projectile damage 10 > 20

  • Decreased stamina recovery time after slide jumping

  • Reduced enemy count in E1M3 and E1M4

  • Fixed a bug that caused sound effects to play in E1M1 when they shouldn't

  • Fixed an issue with the Nav-Mesh in E1M1

  • Fixed a bug that caused enemies to get stuck jumping or glitch all over the place

  • Removed test enemy from E1M4

Source

Steam News / 9 October 2025

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