Full notes
Full MazeQuest 2 update
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What changed
- Maps
This is a quick patch fixing some issues and adding a few things. Changes: Reduced the price of skill books Search for potion option after battle now gives higher level potions Increased the strength of all potions by 50% Fixed a minor bug with the tavern The druid shapeshift now gets lightning or earthquake at level 8 Shapeshifted units can now cast spells and inherit the spells of the druid Druids shapeshift ability gets better claws earlier Druids shapeshift ability now carries over effects Added a bunch of custom rare items. Enemies can now spawn with rare items. Fixed some text errors Unique mercenary items no longer get stacked with regular items ( thus making them disappear ). When using items in combat only usable items show up in the list Can no longer open the unit screen for a party member that does not exist by pressing a number in the map screen. Unlocking doors gives the unlocker experience based on the lock level Fixed some AI pathfinding issues in combat. Okay, as always if you have an issue or bug or comment, feel free to make a post in the forums here: https://steamcommunity.com/app/738440/discussions/
Source
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