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Latest MAZEBOUND: Hunt, Gather, Run! updates
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- MAZEBOUND: Hunt, Gather, Run!
Quality of Life Update #4 - Ballista & Name Saves
Changes Stamina now restores when you respawn. Added a confirmation to overwriting saves. You can also name your save when saving the game. Fixed an issue where the ballista could sometimes get stuck and stop players fr…
Announcement2 changesFixGameplay - MAZEBOUND: Hunt, Gather, Run!
Quality of Life Update #3 - Cart Yeeting items
Hey everyone, I just pushed a new update with several important fixes and improvements. Patch Notes Improved cart item physics Fixed a major complaint where items inside the cart could fly everywhere because of physics…
Store9 changesFixGameplay - MAZEBOUND: Hunt, Gather, Run!
Roll-back on previous update
I rolled back to previous build, as some players complained of lag.
Announcement - MAZEBOUND: Hunt, Gather, Run!
Hotfix: Save Loading Crash Fix
Hey everyone, Sorry I’ve been quiet for the past few days. We were visiting family over the weekend, but I’ve been reading and noting down the bug reports from my phone. I know some of you ran into serious game breaking…
Announcement1 changeFixPerformance - MAZEBOUND: Hunt, Gather, Run!
Crashes Potential Fix
Added launch option to disable upscaling (which may prevent crashing) Big thanks to Jonthehero and Gxolot
Announcement1 changeGameplay - MAZEBOUND: Hunt, Gather, Run!
Quality of Life Update #2 - Justice For Jeff
Jeff - partial revert Last patch I bumped Jeff to 200 HP to stop accidental kills, but that took away what made him Jeff. Middle ground: HP back to 80 Always drops the wheel when hit while holding it (not just on headsh…
Announcement3 changesBalanceGameplay - MAZEBOUND: Hunt, Gather, Run!
Quality of Life Update
Jeff (Wheel Thief) Adjustments: - Increased Jeff’s health from 80 → 200 so he’s less likely to be accidentally killed and duplicated everywhere. - Jeff will now drop the wheel and run away covering his head when hit. Pr…
Announcement2 changes1 numericBalance - MAZEBOUND: Hunt, Gather, Run!
Thank You For The First 24 Hours ❤️
It’s already been 24 hours since MAZEBOUND released on Steam, and I wanted to genuinely thank all of you for the support, feedback, bug reports, reviews, streams, and discussions so far. Special Thanks To Some Amazing P…
Patch notes1 changeGameplay - MAZEBOUND: Hunt, Gather, Run!
Hotfix #2 - Added Mouse Buttons To Rebind
You can now bind keys to Mouse: Middle Button, Back Button, and Forward Button.
Announcement - MAZEBOUND: Hunt, Gather, Run!
Hotfix #1 - Fixed Multiplayer Cart Log Desync & Disconnect Issue
Fixed an issue where placing large wood logs onto the cart in multiplayer could cause desync between clients and eventually disconnect players. This issue was tracked down and resolved thanks to Vova and balenso4ka help…
Announcement2 changesFixServer - MAZEBOUND: Hunt, Gather, Run!
MAZEBOUND is out now!
MAY 13 IS FINALLY HERE! We are thrilled to finally say this: MAZEBOUND is out today. We’re ABSAM STUDIOS, Sam & Abbie, and for the last year or so we’ve been pouring everything into this strange maze game together. Crea…
Patch notes2 changesGameplayBalance - MAZEBOUND: Hunt, Gather, Run!
Mazebound Release: May 13th, 2026!
Hi everyone, After so much hard work, Mazebound finally drops May 13th, 2026. Thank you for your continued love and support. We hope you have a great time with the game. A quick heads-up: We’re pulling the demo soon. We…
Announcement1 changeGameplay - MAZEBOUND: Hunt, Gather, Run!
Major Update - Gameplay, Creatures, Crafting & More
Hey everyone 👋 We’ve just pushed a new demo update. This update focuses on improving core systems, fixing long-standing issues, and adding new content to make surviving the maze smoother, deadlier, and a little strange…
Store30 changesFixGameplay - MAZEBOUND: Hunt, Gather, Run!
Mazebound Demo Out Now!
Hi everyone! We’re excited to share that the Mazebound Demo is now live on Steam! This demo offers just a tiny glimpse of what’s to come, it features half of the first maze, giving you a taste of the tension, atmosphere…
Store4 changesGameplayCompatibility

