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Steam News16 May 20261mo ago

Quality of Life Update #2 - Justice For Jeff

Jeff - partial revert Last patch I bumped Jeff to 200 HP to stop accidental kills, but that took away what made him Jeff.

Full notes

Full MAZEBOUND: Hunt, Gather, Run! update

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What changed

0 fixes3 additions2 changes0 removals
  • Balance
  • Gameplay
  • Performance
changedJeff - partial revert Last patch I bumped Jeff to 200 HP to stop accidental kills, but that took away what made him Jeff. Middle ground:
changedHP back to 80
addedNew: takes no damage while holding the wheel, but vulnerable the moment he's empty-handed
addedThanks to Snowball for the flag. New launch option
addedAdded a DirectX 11 launch option for players who crash on default startup. You'll see the picker when you click Play.

MAZEBOUND: Hunt, Gather, Run! changes

changedJeff - partial revert Last patch I bumped Jeff to 200 HP to stop accidental kills, but that took away what made him Jeff. Middle ground:
changedHP back to 80
addedNew: takes no damage while holding the wheel, but vulnerable the moment he's empty-handed
addedThanks to Snowball for the flag. New launch option
addedAdded a DirectX 11 launch option for players who crash on default startup. You'll see the picker when you click Play.

Jeff - partial revert Last patch I bumped Jeff to 200 HP to stop accidental kills, but that took away what made him Jeff. Middle ground:

  • HP back to 80

  • Always drops the wheel when hit while holding it (not just on headshots)

  • New: takes no damage while holding the wheel, but vulnerable the moment he's empty-handed

So now you can recover the wheel without accidentally killing him. Monster corpse decay

  • Bumped decay timers on several monsters, more window to loot after long fights

Thanks to Snowball for the flag. New launch option

  • Added a DirectX 11 launch option for players who crash on default startup. You'll see the picker when you click Play.

Thanks to hermes666 for the report.

Source

Steam News / 16 May 2026

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