Full notes
Full MAZEBOUND: Hunt, Gather, Run! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
MAZEBOUND: Hunt, Gather, Run! changes
It’s already been 24 hours since MAZEBOUND released on Steam, and I wanted to genuinely thank all of you for the support, feedback, bug reports, reviews, streams, and discussions so far.
Special Thanks To Some Amazing Players
Huge shoutout to a few players who helped us identify a very region-specific multiplayer bug that suddenly appeared around 2 hours into launch.
Honestly, I don’t think I would’ve been able to track it down and fix it nearly as quickly without your help, and it made an incredibly stressful situation much easier to handle.
As a small thank you, I permanently engraved your names onto the roof of the cabin in the spawn area.
You’re officially part of the MAZEBOUND lore now ❤️
Thank You For The Feedback
I’ve been checking discussions constantly throughout the day, taking notes, fixing issues, and making sure everything is working properly.
Seeing people spend hours exploring the maze, posting screenshots, discussing mechanics, and helping each other has honestly been surreal.
Steam Reviews Help More Than You Think
A massive thank you to everyone leaving Steam reviews.
For indie games especially, reviews genuinely help keep us motivated!
Thank you all again for giving our strange survival maze game a chance. ❤️❤️❤️
Sam Absam Studios
Source
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