Sorry for little late, here is another small update. I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.
Full notes
Full Master of War: Rule of Power update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions1 change0 removals
Maps
Balance
addedIn this update, I add one fabular map and I plan to experiment more in this style.
fixedAnimals: - Jaguar, Gorilla, Boar and crocodile, gained the ability "Human eater"; - Added: Monkey King; - Monkey: damage increased from 4 to 5; - Gorilla habitat: fixed the animation bug that when creating individuals, the object visually disappeared;
changedAI-Building: -Is looking for free space for construction, depending on the case: -- From the beginning of the starting location it is available on the current map; -- From the location of the builder; - First, he builds barracks and then moves soldiers (it was the other way around before); - Because the AI segment for assessing its economy does not exist yet, it limits the number of "barracks" to 2; Small example:
addedIn this update, I add one fabular map and I plan to experiment more in this style.
fixedAnimals: - Jaguar, Gorilla, Boar and crocodile, gained the ability "Human eater"; - Added: Monkey King; - Monkey: damage increased from 4 to 5; - Gorilla habitat: fixed the animation bug that when creating individuals, the object visually disappeared;
changedAI-Building: -Is looking for free space for construction, depending on the case: -- From the beginning of the starting location it is available on the current map; -- From the location of the builder; - First, he builds barracks and then moves soldiers (it was the other way around before); - Because the AI segment for assessing its economy does not exist yet, it limits the number of "barracks" to 2; Small example:
Sorry for little late, here is another small update.
I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.
In this update, I add one fabular map and I plan to experiment more in this style.
= V 1.0.2 =
Animals: - Jaguar, Gorilla, Boar and crocodile, gained the ability "Human eater"; - Added: Monkey King; - Monkey: damage increased from 4 to 5; - Gorilla habitat: fixed the animation bug that when creating individuals, the object visually disappeared;
AI-Building: -Is looking for free space for construction, depending on the case: -- From the beginning of the starting location it is available on the current map; -- From the location of the builder; - First, he builds barracks and then moves soldiers (it was the other way around before); - Because the AI segment for assessing its economy does not exist yet, it limits the number of "barracks" to 2; Small example: