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Steam News21 October 20223y ago

V 1.0.2

Sorry for little late, here is another small update. I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.

Full notes

Full Master of War: Rule of Power update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Maps
  • Balance
addedIn this update, I add one fabular map and I plan to experiment more in this style. ​
fixedAnimals: - Jaguar, Gorilla, Boar and crocodile, gained the ability "Human eater"; - Added: Monkey King; - Monkey: damage increased from 4 to 5; - Gorilla habitat: fixed the animation bug that when creating individuals, the object visually disappeared;
changedAI-Building: -Is looking for free space for construction, depending on the case: -- From the beginning of the starting location it is available on the current map; -- From the location of the builder; - First, he builds barracks and then moves soldiers (it was the other way around before); - Because the AI segment for assessing its economy does not exist yet, it limits the number of "barracks" to 2; Small example:
addedMap: - Added: Animal Rise (Fictional, size M); - Added: Piranha Pond (size M); ​
- Monkey: damage45- Monkey: damage increased, buff

Master of War: Rule of Power changes

addedIn this update, I add one fabular map and I plan to experiment more in this style. ​
fixedAnimals: - Jaguar, Gorilla, Boar and crocodile, gained the ability "Human eater"; - Added: Monkey King; - Monkey: damage increased from 4 to 5; - Gorilla habitat: fixed the animation bug that when creating individuals, the object visually disappeared;
changedAI-Building: -Is looking for free space for construction, depending on the case: -- From the beginning of the starting location it is available on the current map; -- From the location of the builder; - First, he builds barracks and then moves soldiers (it was the other way around before); - Because the AI segment for assessing its economy does not exist yet, it limits the number of "barracks" to 2; Small example:
addedMap: - Added: Animal Rise (Fictional, size M); - Added: Piranha Pond (size M); ​

Sorry for little late, here is another small update.

I need to prepare another project for the Halloween update so maybe after that will be large updates for MoW.

In this update, I add one fabular map and I plan to experiment more in this style. ​

​= V 1.0.2 =

Animals: - Jaguar, Gorilla, Boar and crocodile, gained the ability "Human eater"; - Added: Monkey King; - Monkey: damage increased from 4 to 5; - Gorilla habitat: fixed the animation bug that when creating individuals, the object visually disappeared;

AI-Building: -Is looking for free space for construction, depending on the case: -- From the beginning of the starting location it is available on the current map; -- From the location of the builder; - First, he builds barracks and then moves soldiers (it was the other way around before); - Because the AI segment for assessing its economy does not exist yet, it limits the number of "barracks" to 2; Small example:

Map: - Added: Animal Rise (Fictional, size M); - Added: Piranha Pond (size M); ​

Source

Steam News / 21 October 2022

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