= V 1.0.4 = AI: - Added: AI is building defence towers, the number per building the amount on buildings depends on whether it is set to aggressive or defensive; - Added: AI is building walls, for now only around his st
Full notes
Full Master of War: Rule of Power update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes4 additions1 change0 removals
Gameplay
Maps
addedAI: - Added: AI is building defence towers, the number per building the amount on buildings depends on whether it is set to aggressive or defensive; - Added: AI is building walls, for now only around his start location if it had it and is not set on aggressive type; - Improved: Because of building walls, AI can now have double the number of workers per level instead one per AI level; - Slowly expanding: Buildings can now create other facilities; - Slowly expanding: Protection from transforming farms and houses into other structures can be ignored if it is the only way to get such objects; - Added: Defence towers attack enemies;
addedMaps: - Added: Circle (Size M, Players 4); - Added: Claustrophobia (Size S, Players 8);
changedAlso, hers is some concept of incoming sorcerers and spell icons:
addedImportant, the last character is a new version of the Chief of Defence for the Kan-Kaya Tribe, the current one will be a sorcerer because when I looked at him, I have a concept of the entire Kan-Kaya Tribe campaign, where he will be a main character and sorcerer.
addedIn the next update, I wanna focus on adding them with magic to the game, after that gonna work on multiplayer.
Master of War: Rule of Power changes
addedAI: - Added: AI is building defence towers, the number per building the amount on buildings depends on whether it is set to aggressive or defensive; - Added: AI is building walls, for now only around his start location if it had it and is not set on aggressive type; - Improved: Because of building walls, AI can now have double the number of workers per level instead one per AI level; - Slowly expanding: Buildings can now create other facilities; - Slowly expanding: Protection from transforming farms and houses into other structures can be ignored if it is the only way to get such objects; - Added: Defence towers attack enemies;
addedMaps: - Added: Circle (Size M, Players 4); - Added: Claustrophobia (Size S, Players 8);
changedAlso, hers is some concept of incoming sorcerers and spell icons:
addedImportant, the last character is a new version of the Chief of Defence for the Kan-Kaya Tribe, the current one will be a sorcerer because when I looked at him, I have a concept of the entire Kan-Kaya Tribe campaign, where he will be a main character and sorcerer.
addedIn the next update, I wanna focus on adding them with magic to the game, after that gonna work on multiplayer.
= V 1.0.4 =
AI: - Added: AI is building defence towers, the number per building the amount on buildings depends on whether it is set to aggressive or defensive; - Added: AI is building walls, for now only around his start location if it had it and is not set on aggressive type; - Improved: Because of building walls, AI can now have double the number of workers per level instead one per AI level; - Slowly expanding: Buildings can now create other facilities; - Slowly expanding: Protection from transforming farms and houses into other structures can be ignored if it is the only way to get such objects; - Added: Defence towers attack enemies;
Maps: - Added: Circle (Size M, Players 4); - Added: Claustrophobia (Size S, Players 8);
================================================================================== Here is an example of how AI base now can look:
Also, hers is some concept of incoming sorcerers and spell icons:
Important, the last character is a new version of the Chief of Defence for the Kan-Kaya Tribe, the current one will be a sorcerer because when I looked at him, I have a concept of the entire Kan-Kaya Tribe campaign, where he will be a main character and sorcerer.
In the next update, I wanna focus on adding them with magic to the game, after that gonna work on multiplayer.