Full notes
Full Master of War: Rule of Power update
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What changed
- Gameplay
- Performance
- Balance
Master of War: Rule of Power changes
The demo was updated to V 0.4!
= V 0.4 =
Miscellaneous:
- Group selection was added;
- movement graphics have been changed;
- added skills activated for now steal:
added chiefs;
added monkeys - cowardly AI;
Fixed si action (again) to avoid crashes; - New maps have been added: Land of the Apes and Island of the Apes;
Mogu-Una: -Cowards get stealing skills;
Onoyo: - The crafting animation has been set, and the death animation was played before instead of crafting;
Tray-Yici: - The field price has been reduced from 20 to 10 and the food production has been increased from 3 to 4; - Shaman brings structures; - Improved building and unit animations; - The fighter now has mobility of 3 instead of 2; - Scouts get stealing skills;
========= Looking at these animals and chieftains, I plan to add finally new victory and failure conditions like surviving animal attacks for some time or more!
As for group selection: of course, I will make them move as a party and attack the selected target.
Source
Changelog.gg summarizes and formats this update. How we read updates.
