Full notes
Full Master of War: Rule of Power update
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What changed
- Gameplay
- Performance
- Maps
Master of War: Rule of Power changes
Sorry for a long time of silence. Now I will try to make a regular update.
The new version of the demo 0.3.0 is available, added AI for animals and for now there are only gorillas.
Now I'm going to add a random modifier, which means weather!
= V 0.3.0 =
Mogu - Una
Hunter - animation has been improved;
Animals:
added Gorillas (aggressive-territorial AI) and Gorilla Habitat;
AI:
When I take a turn, the nation's icon does not grow;
added AI from animal management;
added type AI for animals: aggressive-territorial;
when he takes a turn, the player cannot see what he does, but his uncovered area;
fixed a bug where AItried to move non-existent objects that by mistake "committed suicide" which caused the game to crash;
Other:
when the object is working, there is no longer an action description;
added regeneration (green heart);
added skill: food source;
Player's choice - random selection options have been added to the first position of the nation selection;
Autosave and game loading work but do not save units and player states;
enemy objects cannot be attacked when they are covered with the fog of war;
wounded animation improved;
when the player's object is destroyed, the observation range is updated.
Added Mystery and Gorilla Jungle maps;
List of maps:
displays information at the top.
Map editor:
buttons decreased;
added eraser;
fixed bug when placing a new player's object after placing terrain object, make the game crash;
when placing player objects, when we will do it for neutral, we will have the inscription "neutral" instead of 0.8;
Source
Changelog.gg summarizes and formats this update. How we read updates.
