Full notes
Full Master of Cladia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Alchemists!
After an update full of mutations and decisions, the new version 1.0.3 of Master of Cladia arrives, the first one of the year! This update is designed to make it easier for new players to get started and to save time for veterans, reducing friction and the need for external calculations.
Campaigns
We introduce a new campaign game mode: you will control a renowned alchemist through a series of challenges with unique maps.Steam post image
Re-imagining the tutorials
The tutorial system has been reworked: it is now integrated directly into the first campaign (The Ascent). The old tutorial is no longer available.Steam post image
Viability of an incubating egg
A new viability tab has been added that indicates the probability of an egg being viable or aberrant, with labels such as Very High or Unviable, so you don’t need to perform external calculations.Steam post image
More information
These are the most important aspects of the new version 1.0.3. To see all the changes and bug fixes, visit the official Master of Cladia blog on the website.
Source
Changelog.gg summarizes and formats this update. How we read updates.
