HomeGamesUpdatesPricingMethodology
Steam News5 January 20267mo ago

Dev Log 33

E1M7's layout is finished, now it's just on to populating the 5 story mall with models + sprites, then putting in lights, sounds, enemies, pickups, and the next radio show + arcade game.

Full notes

Full MALEDICTOR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition5 changes1 removal
  • UI and audio
  • Balance
  • Gameplay
changedE1M7's layout is finished, now it's just on to populating the 5 story mall with models + sprites, then putting in lights, sounds, enemies, pickups, and the next radio show + arcade game.
changedIncreased minimum fall damage
changedDecreased fall damage thresholds
addedNew soda brand
removedParticle effects removed
changedMicrowave easter egg improved

MALEDICTOR changes

changedE1M7's layout is finished, now it's just on to populating the 5 story mall with models + sprites, then putting in lights, sounds, enemies, pickups, and the next radio show + arcade game.
changedIncreased minimum fall damage
changedDecreased fall damage thresholds
addedNew soda brand
removedParticle effects removed

E1M7's layout is finished, now it's just on to populating the 5 story mall with models + sprites, then putting in lights, sounds, enemies, pickups, and the next radio show + arcade game.

  • More models

  • Increased minimum fall damage

  • Decreased fall damage thresholds

  • More sprites

  • More materials

  • E1M7 layout finished

  • New soda brand

  • Particle effects removed

  • Microwave easter egg improved

  • Improved movable walls + gates

Source

Steam News / 5 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.