Demo Update 02.06.25 | New animations and weapon types
This update reworks 80% of the battle animations, as well as adding new ones for new weapons.
Full notes
Full Mainland update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition0 changes0 removals
Fixes
Gameplay
Maps
fixedThis update reworks 80% of the battle animations, as well as adding new ones for new weapons. Some points in the animations will still be corrected in the future, but I am already happy with the current result, as it is much nicer than what was before. Bugs may well be encountered, please report if you find them 🙂 I've also laid a couple of foundations for future improvements, so the plan is that I'll continue to do combat improvements for a while longer
addedFeatures: New weapon types. Polearms, TwoHanded Swords, Axes and Polearms. (I recommend you try it in Custom Battle) 10+ new weapons 20+ new animations for weapons The player can now lean in during combat to better aim weapons Improved system for attaching weapons to the fighter
fixedFixes: Fixed hardlock on global map when bandits attacked a player
Mainland changes
fixedThis update reworks 80% of the battle animations, as well as adding new ones for new weapons. Some points in the animations will still be corrected in the future, but I am already happy with the current result, as it is much nicer than what was before. Bugs may well be encountered, please report if you find them 🙂 I've also laid a couple of foundations for future improvements, so the plan is that I'll continue to do combat improvements for a while longer
addedFeatures: New weapon types. Polearms, TwoHanded Swords, Axes and Polearms. (I recommend you try it in Custom Battle) 10+ new weapons 20+ new animations for weapons The player can now lean in during combat to better aim weapons Improved system for attaching weapons to the fighter
fixedFixes: Fixed hardlock on global map when bandits attacked a player
This update reworks 80% of the battle animations, as well as adding new ones for new weapons. Some points in the animations will still be corrected in the future, but I am already happy with the current result, as it is much nicer than what was before. Bugs may well be encountered, please report if you find them 🙂 I've also laid a couple of foundations for future improvements, so the plan is that I'll continue to do combat improvements for a while longer
Features: New weapon types. Polearms, TwoHanded Swords, Axes and Polearms. (I recommend you try it in Custom Battle) 10+ new weapons 20+ new animations for weapons The player can now lean in during combat to better aim weapons Improved system for attaching weapons to the fighter
Fixes: Fixed hardlock on global map when bandits attacked a player