Full notes
Full Mainland update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
Mainland changes
Time for another demo update!
New features:
Quest system completely rebuilt from scratch and added to the game.
Mayors added to cities. For now, they’re mostly there for quests.
Added the ability to take prisoners after battles. Players can now also be captured.
Added the ability to talk to lords directly in cities.
Item, weapon, and armor prices have been heavily reworked.
Balanced rewards players get for defeating enemies.
Adjusted unit prices and their daily wages.
Changed the experience requirements for unit upgrades.
Added a couple of convenience buttons in the co-op lobby.
Translation framework prepared. Can’t say when translations will appear, but they will :)
+ a lot of small fixes and improvements
I’m also preparing the game for the Steam demo festival, so I’d be very grateful if you could play a bit now to help find bugs.
The fewer bugs there are, the better :)
And as always - feel free to tell about bugs, it will help me a lot! Join Discord for more info
Source
Changelog.gg summarizes and formats this update. How we read updates.
