Full notes
Full Magic Sword update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Performance
Magic Sword changes
- New Active Quests BannerA handy new feature to help you manage your quests! Alerts and step-by-step guidance will ensure you’re always on track. You can now click a banner in the top-left corner to view your current active quest lines and plan your next moves easily.
- Level-Up Drop-DownGain XP in Knowledge or Combat and enjoy a new visual drop-down that dynamically displays how much XP you’ve earned, making leveling up feel more interactive.
Performance Optimization: For both Mandarin and English players, we’ve streamlined runtime mechanics by preloading label widgets. This reduces the need to open large .ttf files during gameplay, ensuring smoother and faster performance.
Faster Startup Times: We’ve transitioned from a single .exe file to a directory-based system. While this results in a larger game size and a bigger update to download, it significantly reduces startup costs, so you can dive into the game more quickly. Let us know if this change improves your experience!
- Bug FixesHidden Lair issues at high classes have been resolved, NPC attack mechanics at higher combat difficulties have been corrected, and crashes caused by loading a previous Mandarin build into English have been addressed with additional sanity checks. We’ve also squashed a few smaller bugs to make the game more stable.
Source
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