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Steam News6 May 20233y ago

Update 0.4.1

Small but significant patch. The purpose of these changes was to make the early game far more interesting by providing a lot of build variety early on.

Full notes

Full Magecraft update

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What changed

1 fix1 addition0 changes0 removals
  • Balance
  • UI and audio
addedChanges: - Each wave has now been split into 2 waves of half duration, doubling the number of rewards you get. - Minibosses now provide a new spell slot, no longer opens an item shop. - You now get a guaranteed item drop after beating a boss or miniboss. - Nerfed some of the overpowered legendary mods. - Slightly reduced the chance of getting a legendary drop. - Reduced the rate of gem gain.
fixedFixes: - Fixed being able to change projectile. - Fixed arcanaologist having incorrect default drop types. - Fixed homing allowing projectiles to exist off screen. - Fixed boss bar not going invisible after boss is defeated. - Fixed immunities not being checked correctly. - Fixed some UI alignment issues. - Temporarily disabled rerolling while bugs are being fixed.

Magecraft changes

addedChanges: - Each wave has now been split into 2 waves of half duration, doubling the number of rewards you get. - Minibosses now provide a new spell slot, no longer opens an item shop. - You now get a guaranteed item drop after beating a boss or miniboss. - Nerfed some of the overpowered legendary mods. - Slightly reduced the chance of getting a legendary drop. - Reduced the rate of gem gain.
fixedFixes: - Fixed being able to change projectile. - Fixed arcanaologist having incorrect default drop types. - Fixed homing allowing projectiles to exist off screen. - Fixed boss bar not going invisible after boss is defeated. - Fixed immunities not being checked correctly. - Fixed some UI alignment issues. - Temporarily disabled rerolling while bugs are being fixed.

Small but significant patch. The purpose of these changes was to make the early game far more interesting by providing a lot of build variety early on. This has the obvious side affect of making the game significantly easier overall, and we will be addressing this in future updates.

Changes: - Each wave has now been split into 2 waves of half duration, doubling the number of rewards you get. - Minibosses now provide a new spell slot, no longer opens an item shop. - You now get a guaranteed item drop after beating a boss or miniboss. - Nerfed some of the overpowered legendary mods. - Slightly reduced the chance of getting a legendary drop. - Reduced the rate of gem gain.

Fixes: - Fixed being able to change projectile. - Fixed arcanaologist having incorrect default drop types. - Fixed homing allowing projectiles to exist off screen. - Fixed boss bar not going invisible after boss is defeated. - Fixed immunities not being checked correctly. - Fixed some UI alignment issues. - Temporarily disabled rerolling while bugs are being fixed.

Source

Steam News / 6 May 2023

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