HomeGamesUpdatesPricingMethodology
Steam News4 August 20232y ago

Update 0.7

New Content We've added a new terrain system so that the map doesn't always look like the same boring grass fields.

Full notes

Full Magecraft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • Balance
addedNew ContentWe've added a new terrain system so that the map doesn't always look like the same boring grass fields. Terrain is now dynamically generated for each run and has multiple types of terrain that have different effects when you or enemies step on them.
changedWaterSlows you and other mobs substantially but slowly heals the player over time (and only the player).
changedToxicSlows and deal damage over time to anything that steps on it.

New Content

We've added a new terrain system so that the map doesn't always look like the same boring grass fields. Terrain is now dynamically generated for each run and has multiple types of terrain that have different effects when you or enemies step on them.

Grass

Has no effect, just like before.

Dirt

Slightly slows you and other mobs when you step on it.

Water

Slows you and other mobs substantially but slowly heals the player over time (and only the player).

Rock

Grants additional speed to both you and enemies.

Toxic

Slows and deal damage over time to anything that steps on it.

A HUGE shout out to ZeroByte011 for the original idea and initial code work on the new terrain system! Really amazing job he did. Loved that we were able to push it across the finish line and make something pretty amazing!

Source

Steam News / 4 August 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.