HomeGamesUpdatesPricingMethodology
Steam News19 July 20232y ago

Update 0.6

Hello all! We hope you enjoy this new content update! New Content New Spell: Blood Burst Rarity: Common. A triangular burst of low damage homing projectiles that utilize a new lifesteal mechanic.

In this update8

Full notes

Full Magecraft update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all! We hope you enjoy this new content update!

What changed

5 fixes3 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedHello all! We hope you enjoy this new content update!
addedNew Spell: Blood BurstRarity: Common. A triangular burst of low damage homing projectiles that utilize a new lifesteal mechanic.
changedNew Spell: FusilladeRarity: Rare. A strange spell that rapidly fires projectiles towards the caster from random directions.
changedNew Spell: Scintillating BeamRarity: Uncommon. A beam that fires in a clockwise pattern with high damage
changedNew Spell: SunbeamRarity: Rare. Fires a laser that persists on the screen for a period of time dealing constant damage to anything it touches.
fixedNew Modifier: LifestealGrants health restoration on hit with a fixed cooldown. When at full health the healing is converted to "Overheal" which serves as an additional layer of duratility on top of max health. Each wizard has a fixed Overheal cap for that particular class.
Fracture damage and knockback bonus from 20%,30%40%Fracture damage and knockback bonus from 20%, increased, buff

Magecraft changes

addedHello all! We hope you enjoy this new content update!
addedRarity: Common. A triangular burst of low damage homing projectiles that utilize a new lifesteal mechanic.
changedRarity: Rare. A strange spell that rapidly fires projectiles towards the caster from random directions.
changedRarity: Uncommon. A beam that fires in a clockwise pattern with high damage
changedRarity: Rare. Fires a laser that persists on the screen for a period of time dealing constant damage to anything it touches.

New Content

New Spell: Blood Burst

Rarity: Common. A triangular burst of low damage homing projectiles that utilize a new lifesteal mechanic.

New Spell: Fusillade

Rarity: Rare. A strange spell that rapidly fires projectiles towards the caster from random directions.

New Spell: Scintillating Beam

Rarity: Uncommon. A beam that fires in a clockwise pattern with high damage

New Spell: Sunbeam

Rarity: Rare. Fires a laser that persists on the screen for a period of time dealing constant damage to anything it touches.

New Modifier: Lifesteal

Grants health restoration on hit with a fixed cooldown. When at full health the healing is converted to "Overheal" which serves as an additional layer of duratility on top of max health. Each wizard has a fixed Overheal cap for that particular class.

UI Improvements

  • Added the player's current status to the item equip window.

Balance Changes

  • Fracture damage and knockback bonus from 20%, 30% -> 40%, 60%.

Bug Fixes

  • Fixed a duplication bug in level-ups.

  • Fixed spell tooltip not accounting for play cooldown reduction

  • Fixed Wizard Hat not using colored descriptions.

  • Fixed some typos.

Source

Steam News / 19 July 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.