Full notes
Full Mage Mayhem update
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What changed
- Gameplay
- Balance
- Events
- Fixes
Mage Mayhem changes
Fix lava spawn on clients
Fix Orbital Assault persisting through death if you get killed by roundstart menu
Buff Battle Hardened from 3% damage and 1 armor to 7% damage and 1.5 armor
Increase all event durations to 45
Decrease time between mayhems to 45-60 seconds
If a MAYHEM event occurs, removes it from the pool of events
Druid - Heal mana cost increased from 10 to 15
Condensed Flame - mana cost increased from 3 to 8, cooldown increased from 3 to 7, damage decreased from 12 to 10, and burn decreased from 3dmg/s for 3 seconds to 2dmg/s for 3 seconds
Shows correct cooldowns on descriptions now by setting the actual CD on ability infos (that CD will be the charge refresh time as well)
Fixed an issue where when changing classes during the roundover phase all abilities would go blank
Fix to Hurricane and Wisp ending prematurely and causing the user to be in a permanent channeling state due to the Supercharge buff
Increase Plasma Beam range from 650 -> 1200
Source
Changelog.gg summarizes and formats this update. How we read updates.
