Full notes
Full Mad Pack update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello there! The new update of the game brought support for the English language into the game - now on the start screen and in the pause menu you can change the language to immerse yourself in the world of the game without any restrictions.
What changed
- UI and audio
- Gameplay
- Performance
- Store
Added the first locations of the "Hell" level: a long dungeon with new difficult challenges for experienced players;
The problem of loading the processor due to the glow of objects and the generation of mobs has been fixed, which caused a strong FPS drawdown;
Fixed incorrect generation of items in the store, due to which they were many times worse than items dropped from enemies;
Added a new type of enemies, which is found only on the levels "Hell";
And many more minor fixes that improve and optimize the game. [/ list]
The results of testing by players showed that the attribute system requires serious fixes and balances, as well as the loot generation system. It will change in the next update.
Until we meet again in the plains of Mad Pack! Development team. [/ i]
Source
Changelog.gg summarizes and formats this update. How we read updates.
