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Steam News5 April 20262mo ago

0.4.2.315 - UI, Controller, and Settings Update

Highlights Menus and popups were rebuilt with cleaner chrome, darker readable controls, smarter auto-sizing panels, and less visual clutter across Settings, update dialogs, and other overlays.

Full notes

Full Luxmithar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes0 removals
  • Compatibility
  • Performance
  • UI and audio
changedController support across menus is more reliable: focus navigation was tightened, right-stick scrolling was restored, and Escape / Back now closes the current popup before opening Pause.
changedSettings are more useful now, with larger active-display resolution lists and Graphics Quality presets that now adjust fog, weather, shadows, camera shake, and enemy load for better low-end performance.
changedThe Archive and other information screens were cleaned up with clearer layouts, cleaner selection states, and better readability for missions, logs, audio, and enemy intel.
changedSteam leaderboard submission, tutorial/objective flow, and several HUD and interaction screens were polished to make runs smoother from the main menu to the end-of-run flow.

Highlights

  • Menus and popups were rebuilt with cleaner chrome, darker readable controls, smarter auto-sizing panels, and less visual clutter across Settings, update dialogs, and other overlays.

  • Controller support across menus is more reliable: focus navigation was tightened, right-stick scrolling was restored, and Escape / Back now closes the current popup before opening Pause.

  • Settings are more useful now, with larger active-display resolution lists and Graphics Quality presets that now adjust fog, weather, shadows, camera shake, and enemy load for better low-end performance.

  • The Archive and other information screens were cleaned up with clearer layouts, cleaner selection states, and better readability for missions, logs, audio, and enemy intel.

  • Steam leaderboard submission, tutorial/objective flow, and several HUD and interaction screens were polished to make runs smoother from the main menu to the end-of-run flow.

Source

Steam News / 5 April 2026

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