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Steam News16 October 20241y ago

Patch Notes: Demo 0.69.4

Hey y'all, this one's a bit bigger of an update than the last few, and also includes a full rework of the spells system. You should now be able to purchase spells with Lust, and can equip up to 3 of them.

In this update2

Full notes

Full Lust For Lucre update

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Repeated intro

Hey y'all, this one's a bit bigger of an update than the last few, and also includes a full rework of the spells system. You should now be able to purchase spells with Lust, and can equip up to 3 of them. With that in mind, spells no longer will automatically be added on a new save in level 1, 3, and 5.

What changed

2 fixes6 additions4 changes4 removals
  • Store
  • Balance
  • Gameplay
addedHey y'all, this one's a bit bigger of an update than the last few, and also includes a full rework of the spells system. You should now be able to purchase spells with Lust, and can equip up to 3 of them. With that in mind, spells no longer will automatically be added on a new save in level 1, 3, and 5.
removedSpell damage no longer displays twice for several spells.
fixedFixed spells not showing the current cooldown and status in the dungeon before/after battles.
changedSpells that are designed to last multiple turns now do.
fixedHopefully fixed an issue where tiles would stick when selecting a spell sometimes.
addedNew Features:Added the LFL icon when the game is running instead of the default Godot icon.

Lust For Lucre changes

addedHey y'all, this one's a bit bigger of an update than the last few, and also includes a full rework of the spells system. You should now be able to purchase spells with Lust, and can equip up to 3 of them. With that in mind, spells no longer will automatically be added on a new save in level 1, 3, and 5.
removedSpell damage no longer displays twice for several spells.
fixedFixed spells not showing the current cooldown and status in the dungeon before/after battles.
changedSpells that are designed to last multiple turns now do.
fixedHopefully fixed an issue where tiles would stick when selecting a spell sometimes.

Bug Fixes:

  • Replaced some of the old textures for the girls.

  • Spell damage no longer displays twice for several spells.

  • Dungeon items actually work now.

  • Fixed spells not showing the current cooldown and status in the dungeon before/after battles.

  • Spells that are designed to last multiple turns now do.

  • Regeneration now applies all of the time, not just when the player is below a certain amount.

  • Hopefully fixed an issue where tiles would stick when selecting a spell sometimes.

New Features:

  • Added the LFL icon when the game is running instead of the default Godot icon.

  • Added ability to pass 1 time slot by visiting date locations.

  • Added in level to the item hover info popup.

  • Completely reworked the spell system and screen.

  • Added spell hover info to dungeons and battles.

  • Regeneration now shows values when healing the player.

  • Added a few more dungeon items to the game.

Changes:

  • Set the pause menu to be available while inside of towns and in the dungeon exteriors.

  • Changed the calculation for damage from weapons especially. Weapons should not scale to obscene amounts anymore.

  • Nerfed Curse damage, as it was still doing obscene damage.

  • Shield now carries stacks across turns until they are used to block and enemy’s attack. These will decay at a rate of 10 per turn.

  • Disabled the notification that Kurvanog wants you to come to her house tonight until the sex scenes are in the demo.

  • Disabled sorting buttons in the Pause Menu temporarily until sorting works correctly.

  • Removed several spells from the game until they can be reworked.

  • Status effect labels now float up a lot less quickly.

  • Made it substantially more clear that the player can drag all the way horizontally and vertically.

Source

Steam News / 16 October 2024

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