Full notes
Full Lust For Lucre update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Lust For Lucre changes
Bug Fixes:
Pause menu is a little less wonky now.
New Features:
Added a falling trap to the dungeon.
Added spike traps to the dungeon.
Added some silly damage sound effects to the player.
Changes:
General balance changes. I might float the idea of reworking the item and experience system overall.
Increased the base amount of experience to level up, since leveling up was way too fast.
Can now toggle Fullscreen in the pause menu from anywhere.
Window no longer looks terrible on 1080 resolution or lower. Screen should dynamically scale to 80% of your monitor’s resolution no matter what size monitor you have.
Tweaked monster base damage and health slightly so that early battles are a lot less punishing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
