In this update2
Full notes
Full Lust For Lucre update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- Performance
- UI and audio
- Store
Lust For Lucre changes
Bug Fixes:
Fixed infinite blackscreen when you lose in the tutorial dungeon.
Disabled saving in the dungeon.
Spell cooldown correctly resets back to 0 when leaving a dungeon.
Monsters no longer break exiting the dungeon when you fight them at the end of a dungeon area.
Dungeon theme in the tutorial now loops properly.
Removed the second left dungeon items / date items arrow. It shouldn’t have existed to begin with.
Fixed a crash when equipping the same dungeon/date item in the 6th slot.
Fixed the back menu button on the world map so that it actually works.
Fixed the Hide/Show Equipped items toggle in the shop.
Changes:
Tweaked tile spawn rates slightly so coins aren’t everywhere.
Increased damage of Curse tiles.
Girls will now cache their expressions and clothing textures when they are first loaded.
Monsters will now only be level 1 until the player has completed the dungeon.
Shops will now generate stamina potions to sell.
Shops now reset their inventory daily.
Hopefully addressed some of the overpowered nature of weapons and armor, and tweaked the values of date and dungeon items.
Source
Changelog.gg summarizes and formats this update. How we read updates.
