Update history
Latest Lumiel the Awakening updates
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- Lumiel the Awakening
Update 0.1.7.7b – New Tools & System Tweaks
Added harvesting tools Tree chopping system reworked New soup added for wild boar meat, including recipe Southern secret Cassandra dungeon improved Enemy rock-throw skill adjusted Shield Bash and Kick now have knockback…
Announcement10 changesFixWorkshop - Lumiel the Awakening
Update 0.1.7.7 – New Armor, Dungeons & Secret Walls
⚔️ New Content Added simple plate armor set Added shoulder armor slot Added new armor crafting recipes Added new NPCs Added a special traveling merchant 🏰 World & Exploration Added 2 new dungeons Expanded the new regio…
Patch notes15 changesGameplayBalance - Lumiel the Awakening
Update 0.1.7.6c Roof Fixes, Boar Chops & Zone Progress
Fixed a bug where the destruction model of mined rocks was not showing up. Fixed an issue that prevented projectiles from destroying destructible objects. A temporary collision check has been added to built houses, allo…
Store11 changesFixGameplay - Lumiel the Awakening
Update 0.1.7.6b – Bug Fixes, Boars & Small Improvements
Fixed a bug that prevented building houses. Item drop physics have been adjusted – they no longer roll or slide as far. Ranged enemies’ attack speed reduced by 30%. Some bow skills now have a shorter cast time. Explosiv…
Store9 changesFixGameplay - Lumiel the Awakening
Update 0.1.7.6 – First Area Expansion & Setup for Future Content
This update introduces the first expansion of the game world – it's not fully finished yet, but the foundation is laid. I'm currently working on the flora and fauna, which I plan to complete in the next few days. Once t…
Announcement7 changesFixBalance - Lumiel the Awakening
Update 0.1.7.5c Small Update with Fixes, Tweaks & World Notes
Didn’t have much time over the past two weeks, so this is a smaller, but still important update. Fixed an issue where the “onHit” trigger only activated on “onAttack”. Fixed incorrect level requirements for gear in the…
Announcement9 changesFixGameplay - Lumiel the Awakening
Finally! Roadmap Plan for Upcoming Content Q2-Q1 2026
I finally managed to put together a Roadmap, something I hadn’t gotten around to since the release. In general, creating the Roadmap is a bit tricky because I’m still unsure about some aspects, like how and when I’ll be…
Store18 changesMapsGameplay - Lumiel the Awakening
Update 0.1.7.5b – New Features, More Comfort & Main Base Travel Point!
Added a feature to remove gems from items using the middle mouse button. Tents now serve as individual respawn or travel points. A new buildable object called "Base Fire" has been added to base building. It can be used…
Store6 changesGameplayBalance

