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Steam News10 April 20251y ago

Update 0.1.7.5c Small Update with Fixes, Tweaks & World Notes

Didn’t have much time over the past two weeks, so this is a smaller, but still important update. Fixed an issue where the “onHit” trigger only activated on “onAttack”.

Full notes

Full Lumiel the Awakening update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions2 changes0 removals
  • Fixes
  • Store
  • Gameplay
fixedFixed an issue where the “onHit” trigger only activated on “onAttack”.
fixedFixed incorrect level requirements for gear in the blacksmith’s extended shop in the first village.
fixedFixed collision issues where enemies could look and shoot through walls – applied to half the objects so far, the rest will follow soon.
changedIncreased bandit aggro range by 50%.
changedBandit despawn time increased from 2 minutes to 10 minutes.
added20 new world notes were added. more coming soon.
Bandit despawn time2minutes10minutesBandit despawn time increased, buff

Lumiel the Awakening changes

fixedFixed an issue where the “onHit” trigger only activated on “onAttack”.
fixedFixed incorrect level requirements for gear in the blacksmith’s extended shop in the first village.
fixedFixed collision issues where enemies could look and shoot through walls – applied to half the objects so far, the rest will follow soon.
changedIncreased bandit aggro range by 50%.
changedBandit despawn time increased from 2 minutes to 10 minutes.

Didn’t have much time over the past two weeks, so this is a smaller, but still important update.

Fixed an issue where the “onHit” trigger only activated on “onAttack”.

Fixed incorrect level requirements for gear in the blacksmith’s extended shop in the first village.

Fixed collision issues where enemies could look and shoot through walls – applied to half the objects so far, the rest will follow soon.

Increased bandit aggro range by 50%.

Bandit despawn time increased from 2 minutes to 10 minutes.

20 new world notes were added. more coming soon.

Info boards added to both Cassandra hideouts.

Several new NPCs were introduced.

A new side questline was started and added.

Pinned control hints now disappear after leaving the first village.

📌 What I’m hoping to accomplish this month: Start adding the first quests for the second village and expand the surrounding area a bit.

Liebe Grüße, Mark Koch Und nicht vergessen: Have Fun!

Source

Steam News / 10 April 2025

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