Full notes
Full Lumiel the Awakening update
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What changed
- Fixes
- Gameplay
- UI and audio
- Maps
Lumiel the Awakening changes
Fixed a bug where the destruction model of mined rocks was not showing up.
Fixed an issue that prevented projectiles from destroying destructible objects.
A temporary collision check has been added to built houses, allowing roofs to be hidden when entering.
This avoids conflicts with other collisions that prevented roofs from disappearing.
Right now, the roof only appears after the player enters the house once.
This is a temporary workaround until a proper roof setup logic at build completion is added.
Boar death sound volume reduced by 70%.
Fixed a bug where boars and wolves played an extra, incorrect sound on death.
Added Boar Chops as loot and food item. 🥩
The new area’s flora, fauna, and environment are now complete. 🌿🌄
The world map will be adjusted in the coming days.
🛠️ Focus for the next few weeks:
The new area’s with loot filling.
NPCs, dialogues, and quests
New items & crafting recipes
Points of interest and related dungeons
📌 Goal is to check off most of this by the end of the month.
Best regards, Mark Koch and as always: Have Fun!
Source
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