In this update1
Full notes
Full Lumiel the Awakening update
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What changed
- Gameplay
- Balance
- UI and audio
Lumiel the Awakening changes
⚔️ New Content
Added simple plate armor set
Added shoulder armor slot
Added new armor crafting recipes
Added new NPCs
Added a special traveling merchant
🏰 World & Exploration
Added 2 new dungeons
Expanded the new region
Introduced new elite enemies
Adjusted loot to fit the new area
Increased enemy health in the starting region
Added destructible secret walls
🕯 Dungeon Improvements
Ruins and cellar dungeons now include lightable torches (experimental)
Helps with lighting and orientation
📜 UI & Story
Added more story notes
- Start menu updated"Play" is now split into New Game and Continue
🔜 Next Focus:
I’ll now focus more on:
Quests for existing areas
Missing dungeons and NPCs
A full harvesting system overhaul, which is still a major issue
Have Fun!
With best regards,
Mark Koch
Source
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