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Steam News27 April 20262mo ago

Patch 7 - Added Controller Support

-Added controller support. Just implemented it so there might be some issues -Swinging hammers will now kill enemies -Goon Boss noises are now part of SFX volume slider -Maps now have a respawn collider at the bottom, s

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Full LUCKROT update

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What changed

0 fixes1 addition1 change0 removals
  • Compatibility
  • Balance
addedAdded controller support. Just implemented it so there might be some issues -Swinging hammers will now kill enemies -Goon Boss noises are now part of SFX volume slider -Maps now have a respawn collider at the bottom, so player will TP back if glitched through -Adjusted the reward screen ability and bot drop chances, should feel better now -Buffed all Boss damage -Nerfed buddy bots and their upgrades, they were too OP -Snipers(purple enemies) bullets are a bit slower now -Lowered brightness of sub goal bar -Explosive barrels in Act 3 deal damage to player now -Updated the katana wind slash, it works much better now
changedNOTE: Some have talked about the Orange enemy randomly stopping in place. That's intentional. When they are chasing the player there's a small chance they will stop, this is to break from the horde and reroute their approach to the player.

-Added controller support. Just implemented it so there might be some issues -Swinging hammers will now kill enemies -Goon Boss noises are now part of SFX volume slider -Maps now have a respawn collider at the bottom, so player will TP back if glitched through -Adjusted the reward screen ability and bot drop chances, should feel better now -Buffed all Boss damage -Nerfed buddy bots and their upgrades, they were too OP -Snipers(purple enemies) bullets are a bit slower now -Lowered brightness of sub goal bar -Explosive barrels in Act 3 deal damage to player now -Updated the katana wind slash, it works much better now

NOTE: Some have talked about the Orange enemy randomly stopping in place. That's intentional. When they are chasing the player there's a small chance they will stop, this is to break from the horde and reroute their approach to the player.

Source

Steam News / 27 April 2026

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