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Steam News10 May 20261mo ago

Patch 10 - Enemy Proximity Sounds

-Each enemy type now has their own breathing sound, it's is proximity based. This will help the player know when an enemy is close. -Added a hit icon to player UI, which will show what direction the player got hit from.

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedEach enemy type now has their own breathing sound, it's is proximity based. This will help the player know when an enemy is close. -Added a hit icon to player UI, which will show what direction the player got hit from. -Changed Death level down from -2 to -1. -Improved mission kill tracking, Buddy Bots will no longer steal players kills. -Slightly nerfed purple enemy(Sniper). -Did some overall audio improvements.
-Changed Death level down-2-1-Changed Death level down increased, buff

-Each enemy type now has their own breathing sound, it's is proximity based. This will help the player know when an enemy is close. -Added a hit icon to player UI, which will show what direction the player got hit from. -Changed Death level down from -2 to -1. -Improved mission kill tracking, Buddy Bots will no longer steal players kills. -Slightly nerfed purple enemy(Sniper). -Did some overall audio improvements.

Source

Steam News / 10 May 2026

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