Full notes
Full LUCKROT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
-Made Ability casting and ESPECIALLY Fireball sounds part of SFX slider. Its also less loud in general. -Made Purple enemies(Snipers) less annoying. They walk around longer before shooting. -Added a close button to missions screen, so you can close it if nothing interests you. -Fixed issue where missions would display wrong numbers. -Fixed a room in Act 2 where player could get stuck. -Fixed window colliders in final act. -Fixed hallway colliders between rooms in Act 2. -Guns have more visible bullet trials now.
Source
Changelog.gg summarizes and formats this update. How we read updates.
