Full notes
Full Loya update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Fixes
- Gameplay
- Server
- Performance
- UI and audio
I wanted to focus on fixing bugs this week. It took me two days but I finally managed to fix the bug where some walls in your base would disappear! I added 200 more playtesters, if you get the chance to test the game, let me know how it went via discord or the steam forums, it helps me improve the game!
Bug Fixes:
Fixed a bug where some building would not be properly loading when you left your base and came back.
Fixed a bug with ladders where you could not climb on them if they were behind you.
Fixed a bug where you would not be able to interact with players if they standed too close to you.
Fixed a bug with dedicated servers where raids and pets would not function.
Fixed a bug with monsters spawns where they would be reloaded each time instead of using the pool, a cause for freezes and memory leaks.
Fixed a bug with the stone windowed wall where the LOD would trigger too early.
Fixed a bug where your character's legs IK would sometimes attach to the ceiling.
Fixed some issues with monsters going underground.
Changes:
Replaced the overlay ui for the minimap
The female character has been disabled until its animations are fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
