Update log
Full Low Magic Age update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Workshop
- Store
- Fixes
- Maps
Businesses:
Most people living in this world rely on skills such as Craft, Profession, and Perform for their livelihood.
Adventurers can also use these skills to augment their income, rather than relying solely on killing monsters for treasure.
7 Business Types:
Farm Troupe Mine Shop Weapon Smithy Tavern Wondrous Item Workshop
28 Craft Skills (some prepared for future business types):
Blacksmithing Weaponsmithing Armorsmithing Craft Magic Equipment Craft Wondrous Item Tailoring Leatherworking Carpentry Bowmaking Trapmaking Locksmithing Stonemasonry Gemcutting Jewelry Alchemy Calligraphy Painting Sculpting Pottery Shipmaking Shoemaking Weaving Basketweaving Bookbinding Cloth Clothing Cobbling Glassblowing
47 Profession Skills (some prepared for future business types):
Woodcutter Miner Quarrier Hunter Fisherman Rancher Farmer Herbalist Cook Lumberjack Tanner Apothecary Miller Baker Brewer Architect Engineer Siegeengineer Merchant Barrister Courtesan Clerk Bookkeeper Scribe Librarian Boater Driver Teamster Stablehand Stable Master Porter Butcher Gambler Gardener Guide Herder Innkeeper Midwife Sailor Soldier Assassin Laborer Messenger Minstrel Sage Spy Thief
Others:
Optimized skill related UIs Fixed: NPC bar may overwrite PC bar
Next, we'll work on (rough list):
Other adventurers and NPCs Multiple continents and planes Magic concentration, magic exhaustion, low and high magic area rules Macro resource harvesting and crafting Specific usage of all skills Remake dungeon module Detailed features of terrains Battle maps adapt terrains Monsters distribution Main storyline Random events ect.
And player races (Centaur), feats and spells, etc.
Note: If you have any suggestions or feedback, please feel free to leave them in this announcement or send to support@lowmagicage.com (attach your saves if necessary: game folder/saves).
Source
