Update history
Latest Lost Scavenger updates
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- Lost Scavenger
Localization fixes and updates
Fixed bugs in combat and item production Improved localization, thanks to Alexander Chang for help!
Store1 changeFix - Lost Scavenger
Update 26.08
Fixed bugs in text quests Deer fight fixed Fixed the mechanics of opening doors and safes
Announcement1 changeFix - Lost Scavenger
Small fixes
The gas mask now protects against the effects of fog Balanced the cost of items at the merchant Added sounds for interacting with many objects Fixed merging of the same type of items When loading the game does not add a…
Store1 changeFix - Lost Scavenger
Small fixes
Fixed inventory scroll, now items will not be hidden. When trading, the unit of measure is slag The vendor sells ready-to-use items, there will no longer be expired medicines. Brew production now requires slag. Some ite…
Store1 changeFix - Lost Scavenger
Small fixes
Burn Spray now heals burns. Corrected answers in several quests Added sounds when healing wounds Fixed prices for some items
Announcement1 changeFixBalance - Lost Scavenger
Settlement Masters
Craftsmen appeared in the settlements capable of repairing things for a fee. You can get access to the repair from the buyer.
Announcement - Lost Scavenger
Interface fixes for non-standard resolutions
Now the game supports resolutions up to 3440x1440. Localization fixes have also been made, thanks guys for helping with the translation!
Announcement - Lost Scavenger
Localization fixes and solving memory drawdown
Hello friends! There will be a small but important update today. In addition to a huge number of localization fixes, we have corrected the performance drawdown when being in the game for a long time. Have a nice game an…
Announcement1 changeFixPerformance - Lost Scavenger
New locations
Hi friends, the release of Lost Scavenger is just around the corner, we are actively working on bugs, making changes that the players proposed, as well as developing new mechanics and content. And as one of the interest…
Event2 changesGameplay - Lost Scavenger
Hotfix 12
Hello everyone, a fairly large fix with fixes and additions was released today. We are gradually moving to the next chapter :) Fixed: - Damage to items lying on the ground - A bug in which a cut-off card was visible in…
Announcement3 changesFixMaps - Lost Scavenger
Yet another hotfix
Hello, friends! Today's fix is primarily dedicated to the localization table, so that those who help in translation can work more conveniently. Thanks a lot, guys, we didn't expect such enthusiasm and response. It's rea…
Announcement2 changesFix - Lost Scavenger
Hotfix 10
Hello friends! Jubilee - the tenth hotfix has already been released! What have we added to it? Additions: - The ability to select the current cartridges for weapons - New container system. Now some bags and items that w…
Store5 changesFixGameplay - Lost Scavenger
Hotfix #9.5
Hello everyone This time there are few changes, they relate to the reconfiguration of the balance of some indicators and visual. Bugs continue to be fixed, once again, guys, thank you very much for your enthusiasm and h…
Announcement2 changesFixBalance - Lost Scavenger
Hot fix #9
Hello guys! New hotfix and related changes. There may be errors with the saves, we also fix it. Fixes: Reduced the negative dynamics of thirst and hunger - No getting wet when resting when it rains - Error when deleting…
Announcement4 changesFixGameplay - Lost Scavenger
Hotfix #8
Hotfix #8. Hello everyone! We are going on with "fixing". Now, in addition to bugfixes, there will be more changes in the gameplay and balance, which you, friends, help to implement. Fixes: - Enemies do not fall when mo…
Store5 changesFixBalance - Lost Scavenger
Hotfix #7
Hello everyone, friends! The seventh hotfix was released. So, what are the changes here: Optimization of map generation - Reducing RAM consumption - The "Disguise" action is now available only when the game character is…
Announcement2 changesFixGameplay

