Full notes
Full Lost Paws update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Lost Paws changes
Overhauled entire controller scheme to be more in line with modern controller standards
Added a controller specific action wheel for various non-combat behaviors
Fixed a bug involving unmapped Wearable Skills not generating audio feedback
Implemented HUD display icons for RPG Skills 1-4 for Controller and KB+M
Fixed some funky elevation interaction between a certain boss and a canine friend
Improved collision detection on some buildings that were disrespecting the laws of physics
Made a certain Donut NPC more consistent about what they wanted from the player character
Source
Changelog.gg summarizes and formats this update. How we read updates.
