Full notes
Full Lost Isle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- UI and audio
Join us this weekend for the next Lost Isle Playtest, running Friday through Sunday!
Over the past few months, we’ve made major strides as we move closer to launch—and we’re excited to invite you back in for another round of public testing and feedback.
Here’s a look at what’s new:
A brand-new dynamic weather system
A fully redesigned NPC system
Open-world dragon encounters & Mauroth raids
10 new refining and crafting machines
An expanded and improved open world
Significant network stability and performance upgrades
Hundreds of bug fixes and UI/UX improvements
🕒 Playtest Schedule Servers open Friday at 5 PM ET and close Sunday at 5 PM ET
We’d love to have you join us, explore the latest updates, and help shape the future of Lost Isle. See you in-game!
Source
Changelog.gg summarizes and formats this update. How we read updates.
