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Steam News30 March 20263mo ago

Open Playtest II

Join us this weekend for the next Lost Isle Playtest, running Friday through Sunday!

Full notes

Full Lost Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes0 removals
  • Gameplay
  • Server
  • UI and audio
addedHere’s a look at what’s new:
addedA brand-new dynamic weather system
added10 new refining and crafting machines
changedAn expanded and improved open world
changedSignificant network stability and performance upgrades
changedHundreds of bug fixes and UI/UX improvements

Join us this weekend for the next Lost Isle Playtest, running Friday through Sunday!

Over the past few months, we’ve made major strides as we move closer to launch—and we’re excited to invite you back in for another round of public testing and feedback.

Here’s a look at what’s new:

  • A brand-new dynamic weather system

  • A fully redesigned NPC system

  • Open-world dragon encounters & Mauroth raids

  • 10 new refining and crafting machines

  • An expanded and improved open world

  • Significant network stability and performance upgrades

  • Hundreds of bug fixes and UI/UX improvements

🕒 Playtest Schedule Servers open Friday at 5 PM ET and close Sunday at 5 PM ET

We’d love to have you join us, explore the latest updates, and help shape the future of Lost Isle. See you in-game!

Source

Steam News / 30 March 2026

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