Full notes
Full Looking for Heals update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
Looking for Heals changes
Lots of great feedback this week, a big thanks for all of the suggestions and bug reports on Discord and the Steam Community. Your help and support makes every update even better! This week's update includes a brand new level, new enemies, and the first of many new music tracks from composer Chris Sinnott.
Features and Changes:
New Level: The Gutter. Put your item builds to the test with this AoE filled gauntlet.
New Enemy: Goblin Bomber
New Enemy: Slime Monster
New Enemy: Goblin Healer
New Enemy: Psycho Goblin
New Music for The Wastes
Beastmaster has a proper beast to control now
Unlockable spells and items will now repopulate after you buy them
Ice Wizard attack now affects a wide area, instead of a single target
Cave and Dungeon Enemies hit a bit now harder
Cooldown, lifespan, and balance changes on many spells and items
Essence Drop chance lowered
Demon Brute leap now damages instead of stuns, keep up that threat!
After looping back to the first floor, enemy damage is increased. But so are tokens!
Feature unlock prices raised (Thanks Valin)
Tokens spent on items and spells are now partially refunded on updates that require data wipes
Fixes
Filled the holes to the great beyond in the guild hall (Thanks Jelle and Valin)
Fixed the upgrade progression for Healy Heals. (Thanks Doomcake12345)
Fixed the Ice Wizard's attack disappearing before impact
We'll be taking a much needed vacation next week, so expect the next update to roll out around September 12th!
Source
Changelog.gg summarizes and formats this update. How we read updates.
