Full notes
Full Looking for Heals update
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What changed
- Gameplay
- Balance
- Server
Looking for Heals changes
This week gets not one, but TWO big features: The Elementalist healer, and a new and improved death system. I hope you're ready for some satisfying micro, because the new mini-bosses will put your tactics to the test! Features and Changes:
New Healer Class: The Elementalist! Uses slower, powerful area healing spells to heal, shield and revive party members all at once! Make every heal count with the first of four planned healer additions.
Death Reimagined: Your fighters' lives are now tied to your own. Lose life essence as fighters fall in combat. Let it drain to zero and it's game over.
- New Item - Healing AmuletAll healing is increased on the wearer. Great for keeping your tanks up.
New Item - Angry Ghost: Being dead is highly frustrating for you. Your ghost attacks nearby enemies every second.
- New Item - Limit BreakerYou deal increased damage at the cost of life for every attack
Mini-Bosses added to combat rooms!
New Mini-Boss: Pyromancer
New Mini-Boss: Demon Brute
Bone King has increased health and is a little slower
New Pickup - Essence Orb: Refills your essence bar in the heat of battle
Added counter on the Guild Bank screen so you know how many items you can select
Healer selection added at the guild exit
Animation Pass: Cave Demons and Skeleton Warriors
Improved Volume sliders. Your volume may need to be adjusted after the update.
Barrel trap damage has been increased
And as always, we're looking forward to hearing how you like the new changes on the LFH Discord server!
Source
Changelog.gg summarizes and formats this update. How we read updates.
