In this update1
Full notes
Full Loded Depths update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- UI and audio
- Gameplay
- Balance
Loded Depths changes
Build Summary
Patches:
Fixed - Minor bug with Mini Map Icons de-syncing with work stations due to save data changes.
Fixed - Increased Shovel range to it's intended value.
Fixed - Corrected minor spelling error with sleeping in beds. 'Dose' to Doze'.
General Changes:
Many recipes associated with the Tinkerer Table and its upgrade tree have been altered.
Item Changes:
Added - Monster Core, utilized solely within the Tinkerer Table.
Added - Tinkerer Table (In Demo) upgrade path -> Inventor Table (Not in Demo) -> Artificer Table (Not in Demo)
Updated - Soil has been incorporated into several crafting recipes i.e. Crop Plot.
Updated - Early game Clay gathering has been shifted to the Sluice.
UI Changes:
Updated - Entirely changed Tinkerer Table crafting system, it has been adjusted to reflect other crafting tables.
Enemy Drop Changes:
Rebalanced some monster loot tables, Spider Fangs and Bat Fangs have been increased from ~1.33% to 2.5%. If the drop is hit, there is a higher chance at dropping more than 1.
Incorporated Monster Cores into all drop tables (Rare Drop) ~ 5%, Slightly more common in newly found loot chests.
Feedback Notes:
I will continue to release updates as I can. Suggestions can be posted to the Discord. I look forward to reading discussion posts as well.
Source
Changelog.gg summarizes and formats this update. How we read updates.
