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Steam News20 October 20258mo ago

Minor Update - Build Version 1.0.4

Build Summary Patches: Fixed - Issue causing enemies to not spawn in the appropriate quantities post-death. Fixed - Issue with shovel placement indicator de-sync.

In this update1

Full notes

Full Loded Depths update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions2 changes0 removals
  • Gameplay
  • Balance
fixedBuild SummaryFixed - Issue causing enemies to not spawn in the appropriate quantities post-death.
fixedBuild SummaryFixed - Issue with shovel placement indicator de-sync.
addedBuild SummaryAdded - New item called Soil, can be processed in the Sluice and obtained by the Shovel.
addedBuild SummaryAdded - Mud can now be further processed in the Sluice for a chance of Tin Ore.
changedBuild SummaryReduced the chance of receiving a 'Nothing' drop.
changedBuild SummaryAppreciate everyone who tried out the Demo up until this point we had a great Steam Next Fest! I will continue to release updates as I can. Suggestions can be posted to the Discord .

Loded Depths changes

fixedFixed - Issue causing enemies to not spawn in the appropriate quantities post-death.
fixedFixed - Issue with shovel placement indicator de-sync.
addedAdded - New item called Soil, can be processed in the Sluice and obtained by the Shovel.
addedAdded - Mud can now be further processed in the Sluice for a chance of Tin Ore.
changedReduced the chance of receiving a 'Nothing' drop.

Build Summary

Patches:

Fixed - Issue causing enemies to not spawn in the appropriate quantities post-death.

Fixed - Issue with shovel placement indicator de-sync.

General Changes:

Bed Sleep Distance - Enemies now only disturb you if they're within 6 units (roughly 2 game 'tiles') down from 12. This should reduce the headache of having enemies nearby and being unable to set your respawn point.

Item Changes:

Added - New item called Soil, can be processed in the Sluice and obtained by the Shovel.

Added - Mud can now be further processed in the Sluice for a chance of Tin Ore.

Enemy Drop Changes:

Reduced the chance of receiving a 'Nothing' drop.

Tool Changes:

Shovels - Have received additional use cases after some development feedback. They can move wall pieces as well as the original floor pieces. Some materials can be directly put into the Sluice by the Shovel for quicker processing i.e Sand. Shovels cannot 'Break' walls for their materials, this function remains with Pickaxes. Shovel's held material model now updates to whatever material is being held.

Feedback Notes:

Appreciate everyone who tried out the Demo up until this point we had a great Steam Next Fest! I will continue to release updates as I can. Suggestions can be posted to the Discord.

Source

Steam News / 20 October 2025

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