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Steam News19 October 20258mo ago

Minor Update & Fixes

Build Version 1.0.3 Summary Patches: Fixed - Further refined spawn mechanics of enemies. They should appropriately respect light sources.

In this update1

Full notes

Full Loded Depths update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions3 changes0 removals
  • Performance
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
fixedBuild Version 1.0.3 SummaryFixed - Further refined spawn mechanics of enemies. They should appropriately respect light sources.
fixedBuild Version 1.0.3 SummaryFixed - There were edge cases where treasure would spawn initially as a wooden chest and not as a ancient chest.
fixedBuild Version 1.0.3 SummaryFixed - It was possible to place player made walls inside the terrain.
fixedBuild Version 1.0.3 SummaryFixed - Issue where the rotate key keybind was not appropriately reflecting on HUD.
fixedBuild Version 1.0.3 SummaryFixed - Placing building objects now respect placed objects.
addedBuild Version 1.0.3 SummaryAdded - The ability to freely place objects within the world that are not structures.

Loded Depths changes

fixedFixed - Further refined spawn mechanics of enemies. They should appropriately respect light sources.
fixedFixed - There were edge cases where treasure would spawn initially as a wooden chest and not as a ancient chest.
fixedFixed - It was possible to place player made walls inside the terrain.
fixedFixed - Issue where the rotate key keybind was not appropriately reflecting on HUD.
fixedFixed - Placing building objects now respect placed objects.

Build Version 1.0.3 Summary

Patches:

Fixed - Further refined spawn mechanics of enemies. They should appropriately respect light sources.

Fixed - There were edge cases where treasure would spawn initially as a wooden chest and not as a ancient chest.

Fixed - It was possible to place player made walls inside the terrain.

Fixed - Issue where the rotate key keybind was not appropriately reflecting on HUD.

Fixed - Placing building objects now respect placed objects.

Building Changes:

Added - The ability to freely place objects within the world that are not structures.

Added - The ability to place chests on shelves.

UI Changes:

Added - 'Snap To Grid' toggle for placing objects. This has been keybound to C by default.

Update - Changed headers in Forges to match interact text descriptions.

Feedback Notes:

Appreciate everyone who tried out the Demo up until this point. I will continue to release updates as I can. Suggestions can be posted to the Discord.

Source

Steam News / 19 October 2025

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