In this update4
Full notes
Full Loded Depths update
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What changed
- Gameplay
- Balance
- UI and audio
Loded Depths changes
Build Summary
Item Changes
Additions:
Added Wooden Windows - New building item.
Added Stone Windows - New building item.
Added Brick Windows - New building item.
Added Crystal Compass - Guides players to key locations, crafted at Tinkerer Table.
Added Bowls - Used to make stews at the cooking pot.
Updates:
Breathing Reed has been moved into the Tinkerer Table.
Flippers have been moved into the Tinkerer Table.
Tin Armor recipe requirements have been halved to enable greater use in early game when resources are more limited.
Average ore node yield has been reduced by 20% for Copper onward (was more than Tin).
Further incorporation of the 'Soil' item into relevant crafting recipes.
Cooking Pots now require Bowls + Ingredient.
Alloy Forge require slightly more Fired Bricks.
Various rare drops have been slightly re-vamped.
Enemy Changes
Additions:
Added spawn mechanic considerations for starting players.
Updates:
Adjusted Bat Hitbox - 25% larger.
Adjusted Worm damage - 15% less.
Max range for handling visibility checks has been reduced.
UI & UX Changes
Additions:
Added Statistics To Journal 'Monster Log' for all slain monster counts. Unknown creatures are defined as ??? until encountered. These counts are not retroactive, counts will begin with this update going forward.
Updates:
Changed 'Upgrade' text in some stations for greater contrast.
Changed how damage overlays are applied, adjusted duration of player damage taken effect.
Changed 'Alloy Furnace' Header text to 'Alloy Forge' as intended.
Source
Changelog.gg summarizes and formats this update. How we read updates.
